Submitted by dgraves on Mon, 10/19/2009 - 22:17
Recently I described my effort to add GPS data recorded during a road trip and a canoe trip to Google Maps. I had written some JavaScript to import my data into a map, with a few options for customization, but felt that there was more that could be done with the data from the canoe trip. I had a number of photographs from the trip and a desire to map them, along with the GPS data, at the positions at which they were taken. Although the photographs did not contain any meta-data providing the GPS coordinates for the location at which they were taken, they did contain meta-data indicating the time at which they were taken. Since I had a GPX file full of time associated geographic positions, I decided to fuse the two together.
Read more about Bundling GPS Tracks and Geographically Located Photos in KML
waverecord 0.1 - A Reliable Audio Archiving Utility
waverecord version 0.1, Copyright © 2001 Dustin Graves <dgraves@computer.org>
waverecord comes with ABSOLUTELY NO WARRANTY.
Purpose
waverecord is a simple command line application for Microsoft Windows, designed to reliably record audio data over extended periods of time. Current features: Read more about waverecord
mamfox 0.9.2 - FOX plug-in for MAM/VRS
mamfox version 0.9.2, Copyright © 2000 Dustin Graves <dgraves@computer.org>
mamfox comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to redistribute it under certain conditions; see the GNU LGPL for details.
MAM/VRS is no longer under development. It is now the VRS 3D project. Read more about mamfox
Introduction
Computer Animation is a course that I took as a graduate student at The George Washington University during the Fall 2006 semester. The course investigated advanced computer animation techniques with assignments that focused on animation of a humanoid figure using inverse and forward kinematic techniques. The results and C++ source code for the assignments can be found below.
Read more about CSCI 266 - Computer Animation
Introduction
Computer Game Design is a course that I took as a graduate student at The George Washington University during the Fall 2006 semester. The course focused on the design of simple computer games with a final project requiring the creation of a simple 3D computer game. The results and source for the assignments can be found below.
Read more about CSCI 191 - Computer Game Design
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